HK’s First DIY Educational VR Maker Tool

VR Mysticraft

Integrating Virtual Reality (VR) technology with learning and teaching, VR Mysticraft allows users to create their own VR content with resources and teaching materials embedded and simply drag and drop the command button. You can be a VR maker without any professional programming nor graphic design knowledge!

Sharpening problem-solving skills

When the VR work does not achieve the expected outcome, the VR maker has to debug and amend

Grasping User Experience design capability

Put user experience first when creating work, train up observation, analytical and optimization skills in the VR maker

Improving spatial thinking

Think and create in a 3-dimensional world, sharpen the spatial concepts in the VR maker, manifest the spatial relationship and reasoning process on the VR creator tool

Strengthening story-telling techniques

A good VR work is well-organized, with fluent logic and influential, a VR maker is also a good story-teller

Cultivating Maker Task Force

Simple drag-and-drop and programming-language-free

You can be a VR maker today without any professional programming nor graphic design knowledge – simply drag and drop the command button to compose your storyline and construct the game logics.

Learn in just 90 minutes

Over 800 teachers and students have now taken the lead in experiencing 101VR!
For Primary 4 or form 6 students, all teachers from different background could manage using 101VR in just 1.5 hours.

Understand game design logic

Write an interesting VR game without knowing any programming language.
VR Mysticraft has turned programming scripts into command buttons, simply drag one to the editing panel to create a storyline and grasp the basics of game design.

Stimulate creativity

Every innovative ideas could be made visible in the virtual world.

101VR interface
101VR Library
No barrier to VR creation

Free expanding VR scenario and 3D model library

Our ever-expanding library consists of cross-subject 3D models and VR scenes, empowering your own VR project creation. Choose from more than 30,000 resources to start the maker journey.

Vivid VR scenario bank

Start the creation from picking a VR scene, the bank consists of all kinds of geographical terrain, city landscape from the East to the West, and even the microscopic world. The VR maker could also start from scratch by choosing the empty scene.

Lifelike 3D model

3D resources are categorized in due order including characters, animals, plants, buildings and vehicles, etc. The animated character and animal 3D models can perform different behaviors, gestures and even facial expressions, alongside with the powerful weather system, with no limits to realize your imagination.

Individualized VR work

Support uploading local multi-media content including 3D models, videos, pictures and audio tracks.

Inquiry-based learning

As a free and open creation platform, 101VR emphasizes the process of “Creating” and “Playing”.

Brand new learning mode

Immersive and interactive learning

VR technology and paper-form learning complement each other, making learning more fun and catering for learning diversity

Incorporate cross-subject knowledge

Apply multi-disciplinary knowledge during creating the VR work, the maker has to do their own data research, and apply science or even language skills in the VR creation project.

Extra dimension to learning

101VR asks the maker to create in a 3-dimensional space, train up the spatial thinking skills when placing 3D models or camera, and when setting up storylines.

Instant VR experience

Press the “play” button, and view your own VR project via a head-mounted VR display. Continue fine-tuning your work anytime when returning to the editing mode.

101VR and 101LMS
Create anywhere

Auto-sync to personal cloud

The VR work is synchronized to the personal cloud automatically, giving access to edit anytime and anywhere.

  • Wherever you go, your VR work follow
  • VR work is stored in the format of an editable project

Content Preview


Arctic Animals

Arctic Animals


General Studies


The Universe



Upcoming Competition for Schools

Inter-Secondary School AR/VR Competition

Innovativation and Technology Festival for Secondary School Students


《三國傳真》 AR/VR大賽

(Will be announced soon)


Case Study – United Christian College (Kowloon East)

VR technology = School regular curriculum

Technology today is ever-changing, there would be probably more than 60% of primary schoolchildren end up working in jobs that don’t yet exist. United Christian College (Kowloon East) therefore put the cutting-edge VR technology in junior form ICT curriculum, so to equip their students to face the 21st century challenge.

See how the ICT and STEM teacher cultivates the tomorrow maker.

Basic Hardware Requirements

Head-mounted VR display is needed for full VR viewing experience
  • Microsoft Windows 7 SP1 or later
  • Intel® Core™ i5-3470 processor (3.20GHz (4 CPUs), ~3.6GHz)
  • 8GB of RAM
  • Recommending NVIDIA GeForce GTX 970 graphics card

Start your VR maker journey today with VR Mysticraft!

NetDragon provides quality face-to-face or online training course which conducted by our certified trainers. NetDragon also provides VR/AR teaching package which closely aligns with Education Bureau’s curriculum guide and can be adopted in classroom teaching immediately.